Table of Contents

bluemud lib  
Modules and Packages   

mudlib/

__init__
callout

A callout is a request to have a method invoked after a given time

coder

mudlib.coder holds the CoderCommands class which encapsulates all

commands

This module holds the BaseCommandHandler which holds the commands

constants

Holds constants we use in the mudlib.

core

Provides support for in-game objects and containers.

currency

This module suffers from a lack of documentation.

door

Holds the Door class and the Key class for building doors that

editor

Contains classes implementing in-game editors.

emote

Provides support for basic emotions.

employable

Holds the wearable and wieldable classes.

formatter

This module encapsulates all the formatting markup and the code

heap

Heap allows you to have many of one kind of object without

language

Holds language mappings and functions to handle natuaral language

libinit

Any mudlib initialization and/or module preloading should go here.

living

Holds the skeletal living class.

login

Holds the login controller. When a user first logs in, this

mind
mpico

This is an in-game mini version of Pico--almost everyone's favorite

mudtime

This module handles in-game world time. This is different than

nomacs
Nomacs
Like Emacs (Editor MACroS) but without the macros.
parser

This module provides support for parsing user input against

possessed

This module suffers from a pretty lack of documentation.

race

This module suffers from a pretty lack of documentation.

room
shadow

Shadows provide dynamic runtime extension.

stats
stdlib

Houses library of standard functions integral to the mudlib.

stdprops

File of constants for properties.

trade

This module suffers from a pretty lack of documentation.

utils

Holds utility functions that should get called from mudlib

viewer

Holds text viewers.

vtelnet

Holds necessary telnet control and option codes for the use


Table of Contents

This document was automatically generated on Thu Jan 24 08:57:43 2002 by HappyDoc version 2.0