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Module: vtelnet mudlib/vtelnet.py

Holds necessary telnet control and option codes for the use of making all the code I'm writing dealing with telnet control and option codes infinitely easier to read, write, and debug.

This module is not for formatting text--use mudlib.formatter for that. This module is for the various in-game editors we have which have a "curses" kind of interface.

Don't call anything in here outside of the mudlib. It's not healthy.

Also holds character constants for those editors and such.

Functions   
boldText
ctrl
inverseText
  boldText 
boldText ( str )

Returns the sequence for bolded text.

arguments:

str
(string) the string to bold

returns:

(string) the string surrounded by the bold ansi codes

  ctrl 
ctrl ( x )

Returns the control code for this character.

example: a -> ctrl-a

arguments:

x
(character) the character to convert to a control code

returns:

(character) the control version of the character

  inverseText 
inverseText ( str )

Returns the sequence for inversed text (background <-> foreground colors).

arguments:

str
(string) the text to inverse

return:

(string) the text in the inversion ansi codes


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This document was automatically generated on Thu Jan 24 08:57:43 2002 by HappyDoc version 2.0