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java.lang.Object
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+--java.lang.Thread
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+--org.bluesock.bluemud.driver.Server
Skeleton server that executes as a daemon thread and listens on a given port, binding connected sockets to Communicator and, ultimately, User objects. A ConnectEvent is then generated. Note: There's almost zero error handling at this point. Most errors are ignored.
| Fields inherited from class java.lang.Thread |
inheritableThreadLocals, MAX_PRIORITY, MIN_PRIORITY, NORM_PRIORITY, threadLocals |
| Constructor Summary | |
(package private) |
Server(int desiredPort)
Constructor |
| Method Summary | |
void |
run()
Enters a loop listening for new connections on the master socket on the listening port. |
| Methods inherited from class java.lang.Thread |
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| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Constructor Detail |
Server(int desiredPort)
desiredPort - - The port on which this server should
listen.| Method Detail |
public void run()
run in class java.lang.Thread
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